Categories Game Development PC Nerding Unity3D 2D Tools Post author By Andrea Giorgio "Muu?" Cerioli Post date November 9, 2012 2 Comments on Unity3D 2D Tools Old versions: 2DTools (534 downloads) 2DTools (544 downloads) Pages: 1 2 Tags 2D, scripts, tools, unity3d By Andrea Giorgio "Muu?" Cerioli Italian developer, designer, maker who loves everything in technology: mechanics, electronics, IT, 3D printing. View Archive → ← Paper waste → Working on a map generator 2 replies on “Unity3D 2D Tools” I tried to add UVSprite to my objects, but I get this error at runtime: Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. I tried with both planes and cubes. Oh, I forgot to add to readme the part about creating a quad. I’ve updated it right now. You can create a quad object by selecting from menu GameObject -> Create Other -> Create Quad or by pressing CTLR+Q. This will create a simple 4 vertex plane, then add UVSprite and proceed with the rest of instructions. See examples in example scene, they should give you an idea on how a sprited object should look. 😉 Leave a Reply Cancel replyYour email address will not be published. Required fields are marked *Comment Name * Email * Website Save my name, email, and website in this browser for the next time I comment. This site uses Akismet to reduce spam. Learn how your comment data is processed.